TPointArray¶
TPointArray related methods
TPointArray.Mean¶
function TPointArray.Mean(): TPoint; constref;
Wraps Simba’s TPAMiddle
TPointArray.MeanEx¶
function TPointArray.MeanEx(): Vector2; constref;
Middle as a Vector.
TPointArray.Sort¶
procedure TPointArray.Sort(From:TPoint=[0,0]);
Wraps Simba’s SortTPAFrom
TPointArray.SortFrom¶
function TPointArray.Sorted(from: TPoint = [0,0]): TPointArray;
function TPointArray.SortFrom(from: TPoint = [0,0]): TPointArray; constref;
Wraps Simba’s SortTPAFrom
, produces a sorted copy.
TPointArray.SortByX¶
procedure TPointArray.SortByX(LowToHi:Boolean=True);
Wraps Simba’s SortTPAByX
TPointArray.SortByY¶
procedure TPointArray.SortByY(LowToHi:Boolean=True);
Wraps Simba’s SortTPAByY
TPointArray.SortByRow¶
procedure TPointArray.SortByRow(reverse:Boolean=False);
Sorts a given TPointArray TPA row-by-row, starting from the smallest Y coordinate to the largest Y coordinate, and for every row from the smallest X coordinate to the largest X coordinate.
TPointArray.SortByColumn¶
procedure TPointArray.SortByColumn(reverse:Boolean=False);
Much like SortByRow, but the order of the column comes first
TPointArray.SortFromLine¶
procedure TPointArray.SortFromLine(p,q:TPoint; reverse:Boolean=False);
The name tells the story
TPointArray.Bounds¶
function TPointArray.Bounds(): TBox; constref;
Wraps Simba’s GetTPABounds
TPointArray.Edges¶
function TPointArray.Edges(): TPointArray; constref;
Filters all points out of the given TPointArray which aren’t edge-points.
Edge-points are points that are on the edge of the TPA, not completely surrounded by other points.
Same as Simba’s FindTPAEdges
TPointArray.Cluster¶
function TPointArray.Cluster(dist: Int32): T2DPointArray; constref;
function TPointArray.Cluster(distX,distY: Int32): T2DPointArray; constref; overload;
Smart wrapper of Simba’s ClusterTPA
and ClusterTPAEx
(fall backs to SplitTPA
when it’s better suited)
TPointArray.Split¶
function TPointArray.Split(dist: Int32): T2DPointArray; constref;
function TPointArray.Split(distX,distY: Int32): T2DPointArray; constref; overload;
Wraps Simba’s SplitTPA
and SplitTPAEx
TPointArray.ToATPA¶
function TPointArray.ToATPA(WH:Int32): T2DPointArray; constref;
function TPointArray.ToATPA(W,H:Int32): T2DPointArray; constref; overload;
Wraps Simba’s TPAToATPA
and TPAToATPAEx
TPointArray.Offset¶
function TPointArray.Offset(X, Y: Int32): TPointArray; constref;
function TPointArray.Offset(off: TPoint): TPointArray; constref; overload;
Wraps Simba’s OffsetTPA
TPointArray.Invert¶
function TPointArray.Invert(Area:TBox=[0,0,-1,-1]): TPointArray; constref;
Inverts the shape based on the area covered, alternatively the given area.
Same as ReturnPointsNotInTPA
in Simba.
TPointArray.Filter¶
function TPointArray.FilterBox(b: TBox): TPointArray; constref;
function TPointArray.FilterRectangle(rect: TRectangle): TPointArray; constref;
function TPointArray.FilterCircle(circle: TCircle): TPointArray; constref;
function TPointArray.FilterDist(MinDist,MaxDist: Double; Mx,My: Int32): TPointArray; constref;
function TPointArray.FilterDuplicates(): TPointArray; constref;
Returns a filtered versions of the TPA. They should be self explanatory by their naming and parameters.
TPointArray.ClearDuplicates¶
procedure TPointArray.ClearDuplicates();
Removes all the duplicate points from self.
TPointArray.Rotate¶
function TPointArray.Rotate(angleRad, x, y: Double): TPointArray;
function TPointArray.Rotate(angleRad: Double; mid: TPoint): TPointArray; constref; overload;
function TPointArray.Rotate(angleRad: Double; mid: Vector2): TPointArray; constref; overload;
Returns a copy where all points are rotated around x
and y
, a TPoint
or a Vector2
.
Same as Simba’s RotatePoints
.
TPointArray.SplitRows¶
function TPointArray.SplitRows(dist:Int32): T2DPointArray; constref;
Splits a TPA Arr
into TPAs of each row, it then proceeds to further split the rows
in to separate TPAs when the given distance dist
is less than the distance between the points
Same output as SplitTPAEx(TPA,dist,0)
, but generally faster.
Note
By slacky
Example:
ATPA := TPA.SplitRows(5);
TPointArray.Connect¶
function TPointArray.Connect(): TPointArray; constref;
Fills a line between all the points (by their order), can be used to get the edges around a polygon
Note
By slacky
Example:
edges := TPA.ConvexHull().Connect();
TPointArray.ConvexHull¶
function TPointArray.ConvexHull(): TPointArray; constref;
Computes the convex hull around the given TPA. Imagine placing a rubber band around the points, the points which strech the band are the points returned by this function.
See: http://en.wikipedia.org/wiki/Convex_hull for more information.
Note
By slacky
Example:
Smart.Image.DrawTPA(TPA.ConvexHull());
TPointArray.MinAreaRect¶
function TPointArray.MinAreaRect(): TRectangle;
Computes the minimum bounding box (defined by area) around the given shape. Four points (which are in order) are always returned.
See: http://en.wikipedia.org/wiki/Minimum_bounding_box for more information.
Note
By slacky
Example:
WriteLn('The four box corners are: ', TPA.MinAreaRect());
TPointArray.MinAreaCircle¶
function TPointArray.MinAreaCircle(): TCircle;
Computes the minimum bounding circle around the given shape.
See: https://en.wikipedia.org/wiki/Smallest-circle_problem for more information.
Implementation is a mixture of a few implementations I’ve seen.
TPointArray.Density¶
function TPointArray.Density(): Double; constref;
Returns the TPA’s density (Length(TPA)/(width*height))
ExpandPolygon¶
function ExpandPolygon(Poly:TPointArray; inc:Int32): TPointArray;
A method for increasing the size of any convex polygon.
Note
By slacky
TPointArray.PointsInRangeOf¶
function TPointArray.PointsInRangeOf(constref Other: TPointArray; MinDist, MaxDist: Double): TPointArray; constref;
function TPointArray.PointsInRangeOf(constref Other: TPointArray; MinDistX, MinDistY, MaxDistX, MaxDistY: Double): TPointArray; constref; overload;
Returns all the points from self
that are within range of any point in other
.
The parameters mindist
and maxdist
determine what “within range” means.
TPointArray.InRange¶
function TPointArray.AnyInRange(p: TPoint; dist: Double): Boolean;
function TPointArray.AnyInRange(other: TPointArray; dist: Double): Boolean; overload;
function TPointArray.AllInRange(p: TPoint; dist: Double): Boolean;
Checks if the current points are within dist
distance of p
.