Make#

The “Make” menu is the chatbox menu that pops up when you attempt to craft certain items in OldSchool RuneScape. TRSMake is the record SRL has to handle it.


const MAKE_QUANTITY_ALL#

Deprecated! Use TRSMake.QUANTITY_ALL instead.

-1 is the value we reserve for the “All” quantity. This constant simply exists so we have a human readable version that makes sense.

When using TRSMake methods you can use either -1 or MAKE_QUANTITY_ALL for the “All” quantity.


Make.Setup#

procedure TRSMake.Setup; override;

Internal setup method automatically called by SRL on startup. You will probably never need to use this directly.


Make.SetupAlignment#

procedure TRSMake.SetupAlignment(Mode: ERSClientMode); override;

Internal method automatically called by SRL on startup used to setup the interface coordinates. You will probably never need to use this directly.


Make.GetItemButtons#

function TRSMake.GetItemButtons: TRSButtonArray;

Internal method used to get the interface buttons. This is used by all other methods that interact with buttons. You will probably never need to call this directly.

Example:

Debug(Make.GetItemButtons());

Make.GetQuantityButtons#

function TRSMake.GetQuantityButtons(): TRSButtonArray;

Internal method used to get the interface quantity buttons. This is used by all other methods that interact with the quantity buttons. You will probably never need to call this directly.

Example:

Debug(Make.GetQuantityButtons());

Make.IsOpen#

function TRSMake.IsOpen(): Boolean;
function TRSMake.IsOpen(WaitTime: Int32; Interval: Int32 = -1): Boolean; overload;

Checks if the make interface is open. You can optionally specify a WaitTime to wait for it to open.

Example:

WriteLn Make.IsOpen();

Make.FindHint#

function TRSMake.FindHint(): TPointArray;

Returns the hint tooltip has a TPointArray

Example:

Debug(Make.FindHint());

Make.GetFreeSpace#

function TRSMake.GetFreeSpace(): TPointArray;

Get a TPointArray of the chatbox that does not have a single point in any of the make item buttons.

Example:

Debug(Make.GetFreeSpace());

Make.SetQuantity#

function TRSMake.SetQuantity(Amount: Int32): Boolean;

Attempts to set a quantity.

Example:

WriteLn Make.SetQuantity(Make.QUANTITY_ALL);

Make.SelectHelper#

function TRSMake.SelectHelper(var Item: TRSMakeItem; Quantity: Int32; UseKeyboard: Boolean = True): Boolean;
function TRSMake.SelectHelper(Button: TRSButton; Quantity: Int32; UseKeyboard: Boolean = True): Boolean; overload;

Internal helper method that handles selecting a button and quantity with or without the keyboard. You probably will never need to use this directly.


Make.Select#

function TRSMake.Select(Index: Int32; Quantity: Int32; UseKeyboard: Boolean = True): Boolean;
function TRSMake.Select(Item: String; Quantity: Int32; UseKeyboard: Boolean = True): Boolean; overload;

Select a Index of the available buttons or the button with Item text on it when hovered.

Example:

WriteLn Make.Select('Maple longbow', Make.QUANTITY_ALL, True);

Make.Draw#

procedure TRSMake.Draw(Bitmap: TMufasaBitmap); override; overload;

Internal debug method. Used by SRL.Debug().

Example:

SRL.Debug();

var Make#

Global Make variable.