Chat¶
Methods to interact with the chat box.
Chat.Setup¶
procedure TRSChat.Setup; override;
Initializes Chat variables.
Note
This is automatically called on the Chat variable.
Chat.SetupAlignment¶
procedure TRSChat.SetupAlignment(Mode: ERSClientMode); override;
Setups up the interface aligment for the current client mode.
Note
This is automatically called on the TRSClient.ClientModeChanged function.
Chat.GetLineBoxes¶
function TRSChat.GetLineBoxes: TBoxArray;
Internal function that returns the bounds of the chat lines.
Chat.GetDisplayNameBox¶
function TRSChat.GetDisplayNameBox(Colors: TIntegerArray = [$FFFFFF, $000000]): TBox; function TRSChat.GetDisplayNameBox(Colors: TIntegerArray = [$FFFFFF, $000000]): TBox; overload;
Get the user name box. Useful for certain things like hiding the username for screenshots.
Example::
Debug(Chat.GetDisplayNameBox());
Chat.GetDisplayName¶
function TRSChat.GetDisplayName(Colors: TIntegerArray = [$FFFFFF, $000000]): String;
Get the user displayed name.
Example:
WriteLn('The user name is: ', Chat.GetDisplayName);
Chat.IsTransparent¶
function TRSChat.IsTransparent: Boolean;
Returns true if the chat box is in transparent mode.
Example:
WriteLn Chat.IsTransparent;
Chat.IsOpen¶
function TRSChat.IsOpen: Boolean;
Returns true if the chat box is open.
Example:
WriteLn Chat.IsOpen;
Chat.GetQuery¶
function TRSChat.GetQuery: String;
Returns the query question.
Example:
WriteLn Chat.GetQuery;
Chat.GetQueryAnswer¶
function TRSChat.GetQueryAnswer: String;
Returns the currently typed answer.
Example:
WriteLn Chat.GetQueryAnswer;
Chat.FindQuery¶
function TRSChat.FindQuery(Query: String; WaitTime: Int32; Interval: Int32 = -1): Boolean;
Returns true if the specified Query is currently open or opens up within WaitTime.
Example:
WriteLn Chat.FindQuery('How many doses', 2000); //Example query of NMZ Potion Barrels.
Chat.AnswerQuery¶
function TRSChat.AnswerQuery(Query, Answer: String; WaitTime: Int32; Interval: Int32 = -1): Boolean;
Replies with Answer to the specified Query.
Example:
Chat.AnswerQuery('How many doses', '20', 2000); //Example query of NMZ Potion Barrels.
Chat.GetOptions¶
function TRSChat.GetOptions(Colors: TIntegerArray = [CHAT_COLOR_BLACK, CHAT_COLOR_WHITE]): TRSChatboxOptionArray;
Internal function to retrieve the currently available chat options.
Chat.FindOption¶
function TRSChat.FindOption(Text: String; Colors: TIntegerArray = [CHAT_COLOR_WHITE, CHAT_COLOR_BLUE]): Boolean;
Returns true if the specified Text is an available option.
Example:
Chat.FindOption('Yes'); //Common chat option in several instances as an example where you are asked Yes or No.
Chat.ClickOption¶
function TRSChat.ClickOption(Text: String; UseKeyboard: Boolean = True; Colors: TIntegerArray = [CHAT_COLOR_BLACK, CHAT_COLOR_WHITE]): Boolean;
Attempts to click the specied chat option. If UseKeyboard is true, the keyboard will be used.
Example:
Chat.ClickOption('Yes', True); //Common chat option in several instances as an example where you are asked Yes or No.
Chat.ClickContinue¶
function TRSChat.ClickContinue(UseKeyboard: Boolean = True): Boolean;
Attempts to click the continue chat option. If UseKeyboard is true, the keyboard will be used.
Example:
Chat.ClickContinue(True);
Chat.ChatToOption¶
function TRSChat.ChatToOption(Option: String): Boolean;
Continuously advances the chat with TRSChat.ClickContinue until the specified Option appears.
Example:
Chat.ChatToOption('Yes');
Chat.GetMessage¶
function TRSChat.GetMessage(Line: Int32; Colors: TIntegerArray = CHAT_MESSAGE_COLORS): String;
Get the message in the specified Line.
Example:
WriteLn Chat.GetMessage(5);
Chat.FindMessage¶
function TRSChat.FindMessage(Message: String; Colors: TIntegerArray = CHAT_MESSAGE_COLORS): Boolean;
Returns true if Message is found in any chat line.
Example:
WriteLn Chat.FindMessage('Buying gf');
Chat.GetChat¶
function TRSChat.GetChat: String;
Returns the message displayed in a chat when we are talking with an NPC or interacting with something.
Example:
WriteLn Chat.GetChat;
Chat.GetChatTitle¶
function TRSChat.GetChatTitle: String;
Returns the chat title if available. This is usually a red text and sometimes has 2 swords pointing to it.
Example:
if 'Select an Option' = Chat.GetChatTitle then
Chat.ClickOption('access my bank');
Chat.LeveledUp¶
function TRSChat.LeveledUp(): Boolean;
Returns true if we have the level up message on the chat box. Declared here and overriden in stats.simba
Example:
if Chat.LeveledUp then
Chat.ClickContinue(True);
var Chat¶
Global Chat variable.