Minimap¶
Methods to interact with the minimap.
type TMinimap¶
TMinimap = record(TInterface)
CompassCircleOffset: TPoint;
XPCircleOffset: TPoint;
HitpointsCircleOffset: TPoint;
PrayerCircleOffset: TPoint;
RunCircleOffset: TPoint;
SpecAttackCircleOffset: TPoint;
PolygonOffset: TPointArray;
FlagBitmap: Int32;
end;
TMinimap type used to interact with the minimap
Minimap.GetOrbLevel¶
function TMinimap.GetLevel(Orb: TCircle): Int32;
Returns the level of the specified orb.
Example:
WriteLn Minimap.GetLevel(Minimap.GetSpecAttackCircle());
Minimap.GetRunEnergy¶
function TMinimap.GetRunEnergy(): Int32;
Returns the run energy level.
Example:
WriteLn Minimap.GetRunEnergy();
Minimap.GetHPLevel¶
function TMinimap.GetHPLevel(): Int32;
Returns the current hp level.
Example:
WriteLn Minimap.GetHPLevel();
Minimap.GetHPPercent¶
function TMinimap.GetHPPercent(): Int32;
Returns the current hp percentage level.
Example:
WriteLn Minimap.GetHPPercent();
Minimap.GetPrayerLevel¶
function TMinimap.GetPrayerLevel(): Int32;
Returns the current prayer level.
Example:
WriteLn Minimap.GetPrayerLevel();
Minimap.GetPrayerPercent¶
function TMinimap.GetPrayerPercent(): Int32;
Returns the current Prayer percentage level.
Example:
WriteLn Minimap.GetPrayerPercent();
Minimap.GetSpecLevel¶
function TMinimap.GetSpecLevel(): Int32;
Returns the current special attack level.
Example:
WriteLn Minimap.GetSpecLevel();
Minimap.GetCompassAngle¶
function TMinimap.GetCompassAngle(asDegrees: Boolean = True): Double;
Returns the current compass angle as degrees or radians.
Note
Credits to Slacky
Example:
WriteLn Minimap.GetCompassAngle();
Minimap.SetCompassAngle¶
procedure TMinimap.SetCompassAngleEx(degrees, accuracy: Double);
procedure TMinimap.SetCompassAngle(degrees: Double);
procedure TMinimap.SetCompassAngle(minDegrees, maxDegrees: Double); overload;
Sets the current compass angle. If you specify a minimum and a maximum angle a gaussian distribution will be used.
Example:
Minimap.SetCompassAngle(180);
Minimap.IsPointOn¶
function TMinimap.IsPointOn(P: TPoint): Boolean;
function TMinimap.IsPointOn(P: TPoint; Expand: Int32): Boolean; overload;
Checks if a point is on the minimap.
Minimap.Filter¶
function TMinimap.Filter(arr: TPointArray): TPointArray;
Filters the given TPointArray and returns only the points that are visible in the Minimap.
Minimap.RandomPointOn¶
function TMinimap.RandomPointOn(p: TPoint; randomness: Int32): TPoint;
Creates a random point that based on randomness and p that is on the minimap.
Returns [0, 0] if the point couldn’t be generated, e.g. it’s too far away from the minimap.
Minimap.IsStatus¶
function TMinimap.IsPoisoned(): Boolean;
function TMinimap.IsEnvenomed();
function TMinimap.IsRunEnabled(): Boolean;
function TMinimap.IsPrayerEnabled(): Boolean;
function TMinimap.HasStamina();
function TMinimap.IsSpecEnabled(): Boolean;
function TMinimap.IsSpecWeapon();
Returns whether the player has the specified status or not.
For the TMinimap.IsSpecWeapon() one, it will return false if the special attack level is at 0.
Example:
Writeln Minimap.IsPoisoned();
WriteLn Minimap.IsEnvenomed();
Writeln Minimap.IsRunEnabled();
Writeln Minimap.IsPrayerEnabled();
WriteLn Minimap.HasStamina();
Writeln Minimap.IsPrayerEnabled();
Writeln Minimap.IsSpecWeapon();
Minimap.CurePoison¶
function TMinimap.CurePoison(): Boolean;
Attempts to cure poison by clicking the HP orb. This only works if you have a source of anti-poison.
Example:
Writeln Minimap.CurePoison();
Minimap.EnableRun¶
function TMinimap.EnableRun(): Boolean;
Attempts to enable the run energy by clicking the run orb.
Example:
Writeln Minimap.EnableRun();
Minimap.DisableRun¶
function TMinimap.DisableRun(): Boolean;
Attempts to disable the run energy by clicking the run orb.
Example:
Writeln Minimap.DisableRun();
Minimap.EnablePrayer¶
function TMinimap.EnablePrayer(): Boolean;
Attempts to enable quick prayers by clicking the prayer orb.
Example:
Writeln Minimap.EnablePrayer();
Minimap.DisablePrayer¶
function TMinimap.DisablePrayer(): Boolean;
Attempts to disable quick prayers by clicking the prayer orb.
Example:
Writeln Minimap.DisablePrayer();
Minimap.EnableSpec¶
function TMinimap.EnableSpec(minSpec: Int32): Boolean;
Attempts to enable the special attack if we have at leas minSpec special attack level.
Example:
WriteLn Minimap.EnableSpec(25);
Minimap.DisableSpec¶
function TMinimap.DisableSpec();
Attempts to disable the special attack.
Example:
WriteLn Minimap.DisableSpec();
Minimap.FindFlag¶
function TMinimap.FindFlag(out p: TPoint): Boolean;
Find the red flag when you are walking somewhere on the minimap.
Example:
if Minimap.FindFlag(p) then
Debug(Box(p, 3, 3));
Minimap.HasFlag¶
function TMinimap.HasFlag(): Boolean;
function TMinimap.HasFlag(waitTime: Int32): Boolean; overload;
Returns whether the minimap has a red flag or not.
Example:
WriteLn Minimap.HasFlag();
Minimap.WaitFlag¶
procedure TMinimap.WaitFlag(UntilDistance: Int32 = 0);
Waits until we reach the red flag on the minimap when we are walking.
Minimap.FindDotShadows¶
function TMinimap.FindDotShadows(bmp: TMufasaBitmap): T2DPointArray;
Returns an ATPA of the found dot shadows in a bitmap of the minimap.
Example:
bmp.FromClient(Minimap.Bounds());
atpa := Minimap.FindDotShadows(bmp);
bmp.DrawATPA(atpa);
bmp.Debug();
bmp.Free();
Minimap.GetDotsBitmap¶
function TMinimap.GetDotsBitmap(BMP: TMufasaBitmap; Dots: EMinimapDots): TPointArray;
Returns the EMinimapDots found in a bitmap of the minimap.
Minimap.GetDots¶
function TMinimap.GetDots(dots: EMinimapDots; box: TBox): TPointArray;
function TMinimap.GetDots(dots: EMinimapDots): TPointArray; overload;
function TMinimap.GetDots(dot: EMinimapDot; box: TBox): TPointArray; overload;
function TMinimap.GetDots(Dot: EMinimapDot): TPointArray; overload;
Returns a TPointArray with the coordinates of the EMinimapDots found on the minimap.
Minimap.CleanMinimap¶
procedure TMinimap.CleanMinimap(bitmap: TMufasaBitmap);
Method used to clear minimap dots from a minimap bitmap (image). You probably don’t need to use this, it’s an internal method.
Minimap.GetCleanMinimap¶
function TMinimap.GetCleanMinimap(angle: Double = $FFFF): TMufasaBitmap;
Method used to “screenshot” the minimap and clean it with Minimap.CleanMinimap(). You probably don’t need to use this directly but you can see what it does in the following example.
Example:
Minimap.GetCleanMinimap().Debug();
TMinimap.ScaleMinimap¶
function TMinimap.ScaleMinimap(bitmap: TMufasaBitmap; scaling: Int32): TMufasaBitmap;
Method used to scale down the minimap. You probably don’t need to use this directly but you can see what it does in the following example.
Example:
Minimap.ScaleMinimap(Minimap.GetCleanMinimap(), 4).Debug();
Minimap.IsPlayerMoving¶
function TMinimap.IsPlayerMoving(MinShift: Integer = 500): Boolean;
Returns whether the player is moving or not according to the specified minimum pixel shift.
Example:
WriteLn Minimap.IsPlayerMoving();
Minimap.WaitPlayerMoving¶
procedure TMinimap.WaitPlayerMoving(MinShift: Integer = 500; Timeout: Int32 = 20000);
Waits for the player to stop moving.
Example:
Minimap.WaitPlayerMoving();
var Minimap¶
Global TMinimap variable.